Struct windows::UI::Composition::Scenes::ISceneObjectFactory
pub struct ISceneObjectFactory(/* private fields */);
Trait Implementations§
§impl Clone for ISceneObjectFactory
impl Clone for ISceneObjectFactory
§fn clone(&self) -> ISceneObjectFactory
fn clone(&self) -> ISceneObjectFactory
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ISceneObjectFactory
impl Debug for ISceneObjectFactory
§impl Interface for ISceneObjectFactory
impl Interface for ISceneObjectFactory
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for ISceneObjectFactory
impl PartialEq for ISceneObjectFactory
§fn eq(&self, other: &ISceneObjectFactory) -> bool
fn eq(&self, other: &ISceneObjectFactory) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for ISceneObjectFactory
impl StructuralPartialEq for ISceneObjectFactory
Auto Trait Implementations§
impl RefUnwindSafe for ISceneObjectFactory
impl !Send for ISceneObjectFactory
impl !Sync for ISceneObjectFactory
impl Unpin for ISceneObjectFactory
impl UnwindSafe for ISceneObjectFactory
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more