Struct ISceneSurfaceMaterialInput_Vtbl
#[repr(C)]pub struct ISceneSurfaceMaterialInput_Vtbl {
pub base__: IInspectable_Vtbl,
pub BitmapInterpolationMode: unsafe extern "system" fn(_: *mut c_void, _: *mut CompositionBitmapInterpolationMode) -> HRESULT,
pub SetBitmapInterpolationMode: unsafe extern "system" fn(_: *mut c_void, _: CompositionBitmapInterpolationMode) -> HRESULT,
pub Surface: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT,
pub SetSurface: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void) -> HRESULT,
pub WrappingUMode: unsafe extern "system" fn(_: *mut c_void, _: *mut SceneWrappingMode) -> HRESULT,
pub SetWrappingUMode: unsafe extern "system" fn(_: *mut c_void, _: SceneWrappingMode) -> HRESULT,
pub WrappingVMode: unsafe extern "system" fn(_: *mut c_void, _: *mut SceneWrappingMode) -> HRESULT,
pub SetWrappingVMode: unsafe extern "system" fn(_: *mut c_void, _: SceneWrappingMode) -> HRESULT,
}
Fields§
§base__: IInspectable_Vtbl
§BitmapInterpolationMode: unsafe extern "system" fn(_: *mut c_void, _: *mut CompositionBitmapInterpolationMode) -> HRESULT
§SetBitmapInterpolationMode: unsafe extern "system" fn(_: *mut c_void, _: CompositionBitmapInterpolationMode) -> HRESULT
§Surface: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT
§SetSurface: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void) -> HRESULT
§WrappingUMode: unsafe extern "system" fn(_: *mut c_void, _: *mut SceneWrappingMode) -> HRESULT
§SetWrappingUMode: unsafe extern "system" fn(_: *mut c_void, _: SceneWrappingMode) -> HRESULT
§WrappingVMode: unsafe extern "system" fn(_: *mut c_void, _: *mut SceneWrappingMode) -> HRESULT
§SetWrappingVMode: unsafe extern "system" fn(_: *mut c_void, _: SceneWrappingMode) -> HRESULT
Auto Trait Implementations§
impl Freeze for ISceneSurfaceMaterialInput_Vtbl
impl RefUnwindSafe for ISceneSurfaceMaterialInput_Vtbl
impl Send for ISceneSurfaceMaterialInput_Vtbl
impl Sync for ISceneSurfaceMaterialInput_Vtbl
impl Unpin for ISceneSurfaceMaterialInput_Vtbl
impl UnwindSafe for ISceneSurfaceMaterialInput_Vtbl
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more