Struct windows::UI::Composition::Scenes::ISceneVisual
pub struct ISceneVisual(/* private fields */);
Trait Implementations§
§impl Clone for ISceneVisual
impl Clone for ISceneVisual
§fn clone(&self) -> ISceneVisual
fn clone(&self) -> ISceneVisual
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ISceneVisual
impl Debug for ISceneVisual
§impl Interface for ISceneVisual
impl Interface for ISceneVisual
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for ISceneVisual
impl PartialEq for ISceneVisual
§fn eq(&self, other: &ISceneVisual) -> bool
fn eq(&self, other: &ISceneVisual) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for ISceneVisual
impl StructuralPartialEq for ISceneVisual
Auto Trait Implementations§
impl RefUnwindSafe for ISceneVisual
impl !Send for ISceneVisual
impl !Sync for ISceneVisual
impl Unpin for ISceneVisual
impl UnwindSafe for ISceneVisual
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more