Struct AnimationControllerProgressBehavior
#[repr(transparent)]pub struct AnimationControllerProgressBehavior(pub i32);
Tuple Fields§
§0: i32
Implementations§
§impl AnimationControllerProgressBehavior
impl AnimationControllerProgressBehavior
pub const Default: Self = _
pub const IncludesDelayTime: Self = _
Trait Implementations§
§impl Clone for AnimationControllerProgressBehavior
impl Clone for AnimationControllerProgressBehavior
§fn clone(&self) -> AnimationControllerProgressBehavior
fn clone(&self) -> AnimationControllerProgressBehavior
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Default for AnimationControllerProgressBehavior
impl Default for AnimationControllerProgressBehavior
§fn default() -> AnimationControllerProgressBehavior
fn default() -> AnimationControllerProgressBehavior
Returns the “default value” for a type. Read more
§impl PartialEq for AnimationControllerProgressBehavior
impl PartialEq for AnimationControllerProgressBehavior
§fn eq(&self, other: &AnimationControllerProgressBehavior) -> bool
fn eq(&self, other: &AnimationControllerProgressBehavior) -> bool
Tests for
self
and other
values to be equal, and is used by ==
.impl Copy for AnimationControllerProgressBehavior
impl Eq for AnimationControllerProgressBehavior
impl StructuralPartialEq for AnimationControllerProgressBehavior
Auto Trait Implementations§
impl Freeze for AnimationControllerProgressBehavior
impl RefUnwindSafe for AnimationControllerProgressBehavior
impl Send for AnimationControllerProgressBehavior
impl Sync for AnimationControllerProgressBehavior
impl Unpin for AnimationControllerProgressBehavior
impl UnwindSafe for AnimationControllerProgressBehavior
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more