Struct AnimationDelayBehavior
#[repr(transparent)]pub struct AnimationDelayBehavior(pub i32);
Tuple Fields§
§0: i32
Implementations§
§impl AnimationDelayBehavior
impl AnimationDelayBehavior
pub const SetInitialValueAfterDelay: Self = _
pub const SetInitialValueBeforeDelay: Self = _
Trait Implementations§
§impl Clone for AnimationDelayBehavior
impl Clone for AnimationDelayBehavior
§fn clone(&self) -> AnimationDelayBehavior
fn clone(&self) -> AnimationDelayBehavior
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for AnimationDelayBehavior
impl Debug for AnimationDelayBehavior
§impl Default for AnimationDelayBehavior
impl Default for AnimationDelayBehavior
§fn default() -> AnimationDelayBehavior
fn default() -> AnimationDelayBehavior
Returns the “default value” for a type. Read more
§impl PartialEq for AnimationDelayBehavior
impl PartialEq for AnimationDelayBehavior
impl Copy for AnimationDelayBehavior
impl Eq for AnimationDelayBehavior
impl StructuralPartialEq for AnimationDelayBehavior
Auto Trait Implementations§
impl Freeze for AnimationDelayBehavior
impl RefUnwindSafe for AnimationDelayBehavior
impl Send for AnimationDelayBehavior
impl Sync for AnimationDelayBehavior
impl Unpin for AnimationDelayBehavior
impl UnwindSafe for AnimationDelayBehavior
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more