Struct AnimationDirection
#[repr(transparent)]pub struct AnimationDirection(pub i32);
Tuple Fields§
§0: i32
Implementations§
§impl AnimationDirection
impl AnimationDirection
pub const Normal: Self = _
pub const Reverse: Self = _
pub const Alternate: Self = _
pub const AlternateReverse: Self = _
Trait Implementations§
§impl Clone for AnimationDirection
impl Clone for AnimationDirection
§fn clone(&self) -> AnimationDirection
fn clone(&self) -> AnimationDirection
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for AnimationDirection
impl Debug for AnimationDirection
§impl Default for AnimationDirection
impl Default for AnimationDirection
§fn default() -> AnimationDirection
fn default() -> AnimationDirection
Returns the “default value” for a type. Read more
§impl PartialEq for AnimationDirection
impl PartialEq for AnimationDirection
impl Copy for AnimationDirection
impl Eq for AnimationDirection
impl StructuralPartialEq for AnimationDirection
Auto Trait Implementations§
impl Freeze for AnimationDirection
impl RefUnwindSafe for AnimationDirection
impl Send for AnimationDirection
impl Sync for AnimationDirection
impl Unpin for AnimationDirection
impl UnwindSafe for AnimationDirection
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more