Struct windows::UI::Composition::AnimationIterationBehavior
#[repr(transparent)]pub struct AnimationIterationBehavior(pub i32);
Tuple Fields§
§0: i32
Implementations§
Trait Implementations§
§impl Clone for AnimationIterationBehavior
impl Clone for AnimationIterationBehavior
§fn clone(&self) -> AnimationIterationBehavior
fn clone(&self) -> AnimationIterationBehavior
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for AnimationIterationBehavior
impl Debug for AnimationIterationBehavior
§impl Default for AnimationIterationBehavior
impl Default for AnimationIterationBehavior
§fn default() -> AnimationIterationBehavior
fn default() -> AnimationIterationBehavior
Returns the “default value” for a type. Read more
§impl PartialEq for AnimationIterationBehavior
impl PartialEq for AnimationIterationBehavior
§fn eq(&self, other: &AnimationIterationBehavior) -> bool
fn eq(&self, other: &AnimationIterationBehavior) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for AnimationIterationBehavior
impl Eq for AnimationIterationBehavior
impl StructuralPartialEq for AnimationIterationBehavior
Auto Trait Implementations§
impl RefUnwindSafe for AnimationIterationBehavior
impl Send for AnimationIterationBehavior
impl Sync for AnimationIterationBehavior
impl Unpin for AnimationIterationBehavior
impl UnwindSafe for AnimationIterationBehavior
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more