Struct AnimationPropertyAccessMode
#[repr(transparent)]pub struct AnimationPropertyAccessMode(pub i32);
Tuple Fields§
§0: i32
Implementations§
Trait Implementations§
§impl Clone for AnimationPropertyAccessMode
impl Clone for AnimationPropertyAccessMode
§fn clone(&self) -> AnimationPropertyAccessMode
fn clone(&self) -> AnimationPropertyAccessMode
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for AnimationPropertyAccessMode
impl Debug for AnimationPropertyAccessMode
§impl Default for AnimationPropertyAccessMode
impl Default for AnimationPropertyAccessMode
§fn default() -> AnimationPropertyAccessMode
fn default() -> AnimationPropertyAccessMode
Returns the “default value” for a type. Read more
§impl PartialEq for AnimationPropertyAccessMode
impl PartialEq for AnimationPropertyAccessMode
impl Copy for AnimationPropertyAccessMode
impl Eq for AnimationPropertyAccessMode
impl StructuralPartialEq for AnimationPropertyAccessMode
Auto Trait Implementations§
impl Freeze for AnimationPropertyAccessMode
impl RefUnwindSafe for AnimationPropertyAccessMode
impl Send for AnimationPropertyAccessMode
impl Sync for AnimationPropertyAccessMode
impl Unpin for AnimationPropertyAccessMode
impl UnwindSafe for AnimationPropertyAccessMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more