Struct AnimationStopBehavior
#[repr(transparent)]pub struct AnimationStopBehavior(pub i32);
Tuple Fields§
§0: i32
Implementations§
§impl AnimationStopBehavior
impl AnimationStopBehavior
pub const LeaveCurrentValue: Self = _
pub const SetToInitialValue: Self = _
pub const SetToFinalValue: Self = _
Trait Implementations§
§impl Clone for AnimationStopBehavior
impl Clone for AnimationStopBehavior
§fn clone(&self) -> AnimationStopBehavior
fn clone(&self) -> AnimationStopBehavior
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for AnimationStopBehavior
impl Debug for AnimationStopBehavior
§impl Default for AnimationStopBehavior
impl Default for AnimationStopBehavior
§fn default() -> AnimationStopBehavior
fn default() -> AnimationStopBehavior
Returns the “default value” for a type. Read more
§impl PartialEq for AnimationStopBehavior
impl PartialEq for AnimationStopBehavior
impl Copy for AnimationStopBehavior
impl Eq for AnimationStopBehavior
impl StructuralPartialEq for AnimationStopBehavior
Auto Trait Implementations§
impl Freeze for AnimationStopBehavior
impl RefUnwindSafe for AnimationStopBehavior
impl Send for AnimationStopBehavior
impl Sync for AnimationStopBehavior
impl Unpin for AnimationStopBehavior
impl UnwindSafe for AnimationStopBehavior
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more