#[repr(C)]pub struct IBounceVector3NaturalMotionAnimation_Vtbl {
pub base__: IInspectable_Vtbl,
pub Acceleration: unsafe extern "system" fn(_: *mut c_void, _: *mut f32) -> HRESULT,
pub SetAcceleration: unsafe extern "system" fn(_: *mut c_void, _: f32) -> HRESULT,
pub Restitution: unsafe extern "system" fn(_: *mut c_void, _: *mut f32) -> HRESULT,
pub SetRestitution: unsafe extern "system" fn(_: *mut c_void, _: f32) -> HRESULT,
}
Fields§
§base__: IInspectable_Vtbl
§Acceleration: unsafe extern "system" fn(_: *mut c_void, _: *mut f32) -> HRESULT
§SetAcceleration: unsafe extern "system" fn(_: *mut c_void, _: f32) -> HRESULT
§Restitution: unsafe extern "system" fn(_: *mut c_void, _: *mut f32) -> HRESULT
§SetRestitution: unsafe extern "system" fn(_: *mut c_void, _: f32) -> HRESULT
Auto Trait Implementations§
impl Freeze for IBounceVector3NaturalMotionAnimation_Vtbl
impl RefUnwindSafe for IBounceVector3NaturalMotionAnimation_Vtbl
impl Send for IBounceVector3NaturalMotionAnimation_Vtbl
impl Sync for IBounceVector3NaturalMotionAnimation_Vtbl
impl Unpin for IBounceVector3NaturalMotionAnimation_Vtbl
impl UnwindSafe for IBounceVector3NaturalMotionAnimation_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more