Struct windows::UI::Composition::ICompositionAnimationGroup_Vtbl
#[repr(C)]pub struct ICompositionAnimationGroup_Vtbl {
pub base__: IInspectable_Vtbl,
pub Count: unsafe extern "system" fn(_: *mut c_void, _: *mut i32) -> HRESULT,
pub Add: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void) -> HRESULT,
pub Remove: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void) -> HRESULT,
pub RemoveAll: unsafe extern "system" fn(_: *mut c_void) -> HRESULT,
}
Fields§
§base__: IInspectable_Vtbl
§Count: unsafe extern "system" fn(_: *mut c_void, _: *mut i32) -> HRESULT
§Add: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void) -> HRESULT
§Remove: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void) -> HRESULT
§RemoveAll: unsafe extern "system" fn(_: *mut c_void) -> HRESULT
Auto Trait Implementations§
impl Freeze for ICompositionAnimationGroup_Vtbl
impl RefUnwindSafe for ICompositionAnimationGroup_Vtbl
impl Send for ICompositionAnimationGroup_Vtbl
impl Sync for ICompositionAnimationGroup_Vtbl
impl Unpin for ICompositionAnimationGroup_Vtbl
impl UnwindSafe for ICompositionAnimationGroup_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more