Struct windows::UI::Composition::ICompositionObjectStatics_Vtbl
#[repr(C)]pub struct ICompositionObjectStatics_Vtbl {
pub base__: IInspectable_Vtbl,
pub StartAnimationWithIAnimationObject: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: MaybeUninit<HSTRING>, _: *mut c_void) -> HRESULT,
pub StartAnimationGroupWithIAnimationObject: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: *mut c_void) -> HRESULT,
}
Fields§
§base__: IInspectable_Vtbl
§StartAnimationWithIAnimationObject: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: MaybeUninit<HSTRING>, _: *mut c_void) -> HRESULT
§StartAnimationGroupWithIAnimationObject: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: *mut c_void) -> HRESULT
Auto Trait Implementations§
impl Freeze for ICompositionObjectStatics_Vtbl
impl RefUnwindSafe for ICompositionObjectStatics_Vtbl
impl Send for ICompositionObjectStatics_Vtbl
impl Sync for ICompositionObjectStatics_Vtbl
impl Unpin for ICompositionObjectStatics_Vtbl
impl UnwindSafe for ICompositionObjectStatics_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more