Struct ICompositionProjectedShadow_Vtbl
#[repr(C)]pub struct ICompositionProjectedShadow_Vtbl {
pub base__: IInspectable_Vtbl,
pub BlurRadiusMultiplier: unsafe extern "system" fn(_: *mut c_void, _: *mut f32) -> HRESULT,
pub SetBlurRadiusMultiplier: unsafe extern "system" fn(_: *mut c_void, _: f32) -> HRESULT,
pub Casters: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT,
pub LightSource: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT,
pub SetLightSource: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void) -> HRESULT,
pub MaxBlurRadius: unsafe extern "system" fn(_: *mut c_void, _: *mut f32) -> HRESULT,
pub SetMaxBlurRadius: unsafe extern "system" fn(_: *mut c_void, _: f32) -> HRESULT,
pub MinBlurRadius: unsafe extern "system" fn(_: *mut c_void, _: *mut f32) -> HRESULT,
pub SetMinBlurRadius: unsafe extern "system" fn(_: *mut c_void, _: f32) -> HRESULT,
pub Receivers: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT,
}
Fields§
§base__: IInspectable_Vtbl
§BlurRadiusMultiplier: unsafe extern "system" fn(_: *mut c_void, _: *mut f32) -> HRESULT
§SetBlurRadiusMultiplier: unsafe extern "system" fn(_: *mut c_void, _: f32) -> HRESULT
§Casters: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT
§LightSource: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT
§SetLightSource: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void) -> HRESULT
§MaxBlurRadius: unsafe extern "system" fn(_: *mut c_void, _: *mut f32) -> HRESULT
§SetMaxBlurRadius: unsafe extern "system" fn(_: *mut c_void, _: f32) -> HRESULT
§MinBlurRadius: unsafe extern "system" fn(_: *mut c_void, _: *mut f32) -> HRESULT
§SetMinBlurRadius: unsafe extern "system" fn(_: *mut c_void, _: f32) -> HRESULT
§Receivers: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT
Auto Trait Implementations§
impl Freeze for ICompositionProjectedShadow_Vtbl
impl RefUnwindSafe for ICompositionProjectedShadow_Vtbl
impl Send for ICompositionProjectedShadow_Vtbl
impl Sync for ICompositionProjectedShadow_Vtbl
impl Unpin for ICompositionProjectedShadow_Vtbl
impl UnwindSafe for ICompositionProjectedShadow_Vtbl
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more