Struct windows::UI::Composition::IRectangleClip_Vtbl
#[repr(C)]pub struct IRectangleClip_Vtbl {Show 17 fields
pub base__: IInspectable_Vtbl,
pub Bottom: unsafe extern "system" fn(_: *mut c_void, _: *mut f32) -> HRESULT,
pub SetBottom: unsafe extern "system" fn(_: *mut c_void, _: f32) -> HRESULT,
pub BottomLeftRadius: unsafe extern "system" fn(_: *mut c_void, _: *mut Vector2) -> HRESULT,
pub SetBottomLeftRadius: unsafe extern "system" fn(_: *mut c_void, _: Vector2) -> HRESULT,
pub BottomRightRadius: unsafe extern "system" fn(_: *mut c_void, _: *mut Vector2) -> HRESULT,
pub SetBottomRightRadius: unsafe extern "system" fn(_: *mut c_void, _: Vector2) -> HRESULT,
pub Left: unsafe extern "system" fn(_: *mut c_void, _: *mut f32) -> HRESULT,
pub SetLeft: unsafe extern "system" fn(_: *mut c_void, _: f32) -> HRESULT,
pub Right: unsafe extern "system" fn(_: *mut c_void, _: *mut f32) -> HRESULT,
pub SetRight: unsafe extern "system" fn(_: *mut c_void, _: f32) -> HRESULT,
pub Top: unsafe extern "system" fn(_: *mut c_void, _: *mut f32) -> HRESULT,
pub SetTop: unsafe extern "system" fn(_: *mut c_void, _: f32) -> HRESULT,
pub TopLeftRadius: unsafe extern "system" fn(_: *mut c_void, _: *mut Vector2) -> HRESULT,
pub SetTopLeftRadius: unsafe extern "system" fn(_: *mut c_void, _: Vector2) -> HRESULT,
pub TopRightRadius: unsafe extern "system" fn(_: *mut c_void, _: *mut Vector2) -> HRESULT,
pub SetTopRightRadius: unsafe extern "system" fn(_: *mut c_void, _: Vector2) -> HRESULT,
}
Fields§
§base__: IInspectable_Vtbl
§Bottom: unsafe extern "system" fn(_: *mut c_void, _: *mut f32) -> HRESULT
§SetBottom: unsafe extern "system" fn(_: *mut c_void, _: f32) -> HRESULT
§BottomLeftRadius: unsafe extern "system" fn(_: *mut c_void, _: *mut Vector2) -> HRESULT
§SetBottomLeftRadius: unsafe extern "system" fn(_: *mut c_void, _: Vector2) -> HRESULT
§BottomRightRadius: unsafe extern "system" fn(_: *mut c_void, _: *mut Vector2) -> HRESULT
§SetBottomRightRadius: unsafe extern "system" fn(_: *mut c_void, _: Vector2) -> HRESULT
§Left: unsafe extern "system" fn(_: *mut c_void, _: *mut f32) -> HRESULT
§SetLeft: unsafe extern "system" fn(_: *mut c_void, _: f32) -> HRESULT
§Right: unsafe extern "system" fn(_: *mut c_void, _: *mut f32) -> HRESULT
§SetRight: unsafe extern "system" fn(_: *mut c_void, _: f32) -> HRESULT
§Top: unsafe extern "system" fn(_: *mut c_void, _: *mut f32) -> HRESULT
§SetTop: unsafe extern "system" fn(_: *mut c_void, _: f32) -> HRESULT
§TopLeftRadius: unsafe extern "system" fn(_: *mut c_void, _: *mut Vector2) -> HRESULT
§SetTopLeftRadius: unsafe extern "system" fn(_: *mut c_void, _: Vector2) -> HRESULT
§TopRightRadius: unsafe extern "system" fn(_: *mut c_void, _: *mut Vector2) -> HRESULT
§SetTopRightRadius: unsafe extern "system" fn(_: *mut c_void, _: Vector2) -> HRESULT
Auto Trait Implementations§
impl Freeze for IRectangleClip_Vtbl
impl RefUnwindSafe for IRectangleClip_Vtbl
impl Send for IRectangleClip_Vtbl
impl Sync for IRectangleClip_Vtbl
impl Unpin for IRectangleClip_Vtbl
impl UnwindSafe for IRectangleClip_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more