Struct windows::UI::Composition::IRectangleClip_Vtbl

#[repr(C)]
pub struct IRectangleClip_Vtbl {
Show 17 fields pub base__: IInspectable_Vtbl, pub Bottom: unsafe extern "system" fn(_: *mut c_void, _: *mut f32) -> HRESULT, pub SetBottom: unsafe extern "system" fn(_: *mut c_void, _: f32) -> HRESULT, pub BottomLeftRadius: unsafe extern "system" fn(_: *mut c_void, _: *mut Vector2) -> HRESULT, pub SetBottomLeftRadius: unsafe extern "system" fn(_: *mut c_void, _: Vector2) -> HRESULT, pub BottomRightRadius: unsafe extern "system" fn(_: *mut c_void, _: *mut Vector2) -> HRESULT, pub SetBottomRightRadius: unsafe extern "system" fn(_: *mut c_void, _: Vector2) -> HRESULT, pub Left: unsafe extern "system" fn(_: *mut c_void, _: *mut f32) -> HRESULT, pub SetLeft: unsafe extern "system" fn(_: *mut c_void, _: f32) -> HRESULT, pub Right: unsafe extern "system" fn(_: *mut c_void, _: *mut f32) -> HRESULT, pub SetRight: unsafe extern "system" fn(_: *mut c_void, _: f32) -> HRESULT, pub Top: unsafe extern "system" fn(_: *mut c_void, _: *mut f32) -> HRESULT, pub SetTop: unsafe extern "system" fn(_: *mut c_void, _: f32) -> HRESULT, pub TopLeftRadius: unsafe extern "system" fn(_: *mut c_void, _: *mut Vector2) -> HRESULT, pub SetTopLeftRadius: unsafe extern "system" fn(_: *mut c_void, _: Vector2) -> HRESULT, pub TopRightRadius: unsafe extern "system" fn(_: *mut c_void, _: *mut Vector2) -> HRESULT, pub SetTopRightRadius: unsafe extern "system" fn(_: *mut c_void, _: Vector2) -> HRESULT,
}

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§base__: IInspectable_Vtbl§Bottom: unsafe extern "system" fn(_: *mut c_void, _: *mut f32) -> HRESULT§SetBottom: unsafe extern "system" fn(_: *mut c_void, _: f32) -> HRESULT§BottomLeftRadius: unsafe extern "system" fn(_: *mut c_void, _: *mut Vector2) -> HRESULT§SetBottomLeftRadius: unsafe extern "system" fn(_: *mut c_void, _: Vector2) -> HRESULT§BottomRightRadius: unsafe extern "system" fn(_: *mut c_void, _: *mut Vector2) -> HRESULT§SetBottomRightRadius: unsafe extern "system" fn(_: *mut c_void, _: Vector2) -> HRESULT§Left: unsafe extern "system" fn(_: *mut c_void, _: *mut f32) -> HRESULT§SetLeft: unsafe extern "system" fn(_: *mut c_void, _: f32) -> HRESULT§Right: unsafe extern "system" fn(_: *mut c_void, _: *mut f32) -> HRESULT§SetRight: unsafe extern "system" fn(_: *mut c_void, _: f32) -> HRESULT§Top: unsafe extern "system" fn(_: *mut c_void, _: *mut f32) -> HRESULT§SetTop: unsafe extern "system" fn(_: *mut c_void, _: f32) -> HRESULT§TopLeftRadius: unsafe extern "system" fn(_: *mut c_void, _: *mut Vector2) -> HRESULT§SetTopLeftRadius: unsafe extern "system" fn(_: *mut c_void, _: Vector2) -> HRESULT§TopRightRadius: unsafe extern "system" fn(_: *mut c_void, _: *mut Vector2) -> HRESULT§SetTopRightRadius: unsafe extern "system" fn(_: *mut c_void, _: Vector2) -> HRESULT

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