Struct windows::UI::Core::AnimationMetrics::AnimationEffectTarget
#[repr(transparent)]pub struct AnimationEffectTarget(pub i32);
Tuple Fields§
§0: i32
Implementations§
§impl AnimationEffectTarget
impl AnimationEffectTarget
pub const Primary: Self = _
pub const Added: Self = _
pub const Affected: Self = _
pub const Background: Self = _
pub const Content: Self = _
pub const Deleted: Self = _
pub const Deselected: Self = _
pub const DragSource: Self = _
pub const Hidden: Self = _
pub const Incoming: Self = _
pub const Outgoing: Self = _
pub const Outline: Self = _
pub const Remaining: Self = _
pub const Revealed: Self = _
pub const RowIn: Self = _
pub const RowOut: Self = _
pub const Selected: Self = _
pub const Selection: Self = _
pub const Shown: Self = _
pub const Tapped: Self = _
Trait Implementations§
§impl Clone for AnimationEffectTarget
impl Clone for AnimationEffectTarget
§fn clone(&self) -> AnimationEffectTarget
fn clone(&self) -> AnimationEffectTarget
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for AnimationEffectTarget
impl Debug for AnimationEffectTarget
§impl Default for AnimationEffectTarget
impl Default for AnimationEffectTarget
§fn default() -> AnimationEffectTarget
fn default() -> AnimationEffectTarget
Returns the “default value” for a type. Read more
§impl PartialEq for AnimationEffectTarget
impl PartialEq for AnimationEffectTarget
§fn eq(&self, other: &AnimationEffectTarget) -> bool
fn eq(&self, other: &AnimationEffectTarget) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for AnimationEffectTarget
impl Eq for AnimationEffectTarget
impl StructuralPartialEq for AnimationEffectTarget
Auto Trait Implementations§
impl Freeze for AnimationEffectTarget
impl RefUnwindSafe for AnimationEffectTarget
impl Send for AnimationEffectTarget
impl Sync for AnimationEffectTarget
impl Unpin for AnimationEffectTarget
impl UnwindSafe for AnimationEffectTarget
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)