Struct windows::UI::Input::Inking::IInkStroke2_Vtbl
#[repr(C)]pub struct IInkStroke2_Vtbl {
pub base__: IInspectable_Vtbl,
pub PointTransform: unsafe extern "system" fn(_: *mut c_void, _: *mut Matrix3x2) -> HRESULT,
pub SetPointTransform: unsafe extern "system" fn(_: *mut c_void, _: Matrix3x2) -> HRESULT,
pub GetInkPoints: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT,
}
Fields§
§base__: IInspectable_Vtbl
§PointTransform: unsafe extern "system" fn(_: *mut c_void, _: *mut Matrix3x2) -> HRESULT
§SetPointTransform: unsafe extern "system" fn(_: *mut c_void, _: Matrix3x2) -> HRESULT
§GetInkPoints: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT
Auto Trait Implementations§
impl Freeze for IInkStroke2_Vtbl
impl RefUnwindSafe for IInkStroke2_Vtbl
impl Send for IInkStroke2_Vtbl
impl Sync for IInkStroke2_Vtbl
impl Unpin for IInkStroke2_Vtbl
impl UnwindSafe for IInkStroke2_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more