pub struct IInjectedInputTouchInfo(/* private fields */);
Trait Implementations§
§impl Clone for IInjectedInputTouchInfo
impl Clone for IInjectedInputTouchInfo
§fn clone(&self) -> IInjectedInputTouchInfo
fn clone(&self) -> IInjectedInputTouchInfo
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for IInjectedInputTouchInfo
impl Debug for IInjectedInputTouchInfo
§impl Interface for IInjectedInputTouchInfo
impl Interface for IInjectedInputTouchInfo
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for IInjectedInputTouchInfo
impl PartialEq for IInjectedInputTouchInfo
§fn eq(&self, other: &IInjectedInputTouchInfo) -> bool
fn eq(&self, other: &IInjectedInputTouchInfo) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for IInjectedInputTouchInfo
impl StructuralPartialEq for IInjectedInputTouchInfo
Auto Trait Implementations§
impl Freeze for IInjectedInputTouchInfo
impl RefUnwindSafe for IInjectedInputTouchInfo
impl !Send for IInjectedInputTouchInfo
impl !Sync for IInjectedInputTouchInfo
impl Unpin for IInjectedInputTouchInfo
impl UnwindSafe for IInjectedInputTouchInfo
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more