Struct windows::UI::Input::Spatial::ISpatialInteractionSourceState_Vtbl
#[repr(C)]pub struct ISpatialInteractionSourceState_Vtbl {
pub base__: IInspectable_Vtbl,
pub Source: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT,
pub Properties: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT,
pub IsPressed: unsafe extern "system" fn(_: *mut c_void, _: *mut bool) -> HRESULT,
pub Timestamp: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT,
pub TryGetPointerPose: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: *mut *mut c_void) -> HRESULT,
}
Fields§
§base__: IInspectable_Vtbl
§Source: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT
§Properties: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT
§IsPressed: unsafe extern "system" fn(_: *mut c_void, _: *mut bool) -> HRESULT
§Timestamp: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT
§TryGetPointerPose: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: *mut *mut c_void) -> HRESULT
Auto Trait Implementations§
impl Freeze for ISpatialInteractionSourceState_Vtbl
impl RefUnwindSafe for ISpatialInteractionSourceState_Vtbl
impl Send for ISpatialInteractionSourceState_Vtbl
impl Sync for ISpatialInteractionSourceState_Vtbl
impl Unpin for ISpatialInteractionSourceState_Vtbl
impl UnwindSafe for ISpatialInteractionSourceState_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more