Struct windows::UI::Input::Spatial::ISpatialInteractionSource_Vtbl
#[repr(C)]pub struct ISpatialInteractionSource_Vtbl {
pub base__: IInspectable_Vtbl,
pub Id: unsafe extern "system" fn(_: *mut c_void, _: *mut u32) -> HRESULT,
pub Kind: unsafe extern "system" fn(_: *mut c_void, _: *mut SpatialInteractionSourceKind) -> HRESULT,
}
Fields§
§base__: IInspectable_Vtbl
§Id: unsafe extern "system" fn(_: *mut c_void, _: *mut u32) -> HRESULT
§Kind: unsafe extern "system" fn(_: *mut c_void, _: *mut SpatialInteractionSourceKind) -> HRESULT
Auto Trait Implementations§
impl Freeze for ISpatialInteractionSource_Vtbl
impl RefUnwindSafe for ISpatialInteractionSource_Vtbl
impl Send for ISpatialInteractionSource_Vtbl
impl Sync for ISpatialInteractionSource_Vtbl
impl Unpin for ISpatialInteractionSource_Vtbl
impl UnwindSafe for ISpatialInteractionSource_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more