Struct windows::UI::Input::Spatial::SpatialInteractionController
pub struct SpatialInteractionController(/* private fields */);
Implementations§
§impl SpatialInteractionController
impl SpatialInteractionController
pub fn HasTouchpad(&self) -> Result<bool>
pub fn HasThumbstick(&self) -> Result<bool>
pub fn SimpleHapticsController(&self) -> Result<SimpleHapticsController>
pub fn VendorId(&self) -> Result<u16>
pub fn ProductId(&self) -> Result<u16>
pub fn Version(&self) -> Result<u16>
pub fn TryGetRenderableModelAsync( &self ) -> Result<IAsyncOperation<IRandomAccessStreamWithContentType>>
pub fn TryGetBatteryReport(&self) -> Result<BatteryReport>
Trait Implementations§
§impl Clone for SpatialInteractionController
impl Clone for SpatialInteractionController
§fn clone(&self) -> SpatialInteractionController
fn clone(&self) -> SpatialInteractionController
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for SpatialInteractionController
impl Debug for SpatialInteractionController
§impl From<&SpatialInteractionController> for &IInspectable
impl From<&SpatialInteractionController> for &IInspectable
§fn from(value: &SpatialInteractionController) -> Self
fn from(value: &SpatialInteractionController) -> Self
Converts to this type from the input type.
§impl From<&SpatialInteractionController> for &IUnknown
impl From<&SpatialInteractionController> for &IUnknown
§fn from(value: &SpatialInteractionController) -> Self
fn from(value: &SpatialInteractionController) -> Self
Converts to this type from the input type.
§impl From<SpatialInteractionController> for IInspectable
impl From<SpatialInteractionController> for IInspectable
§fn from(value: SpatialInteractionController) -> Self
fn from(value: SpatialInteractionController) -> Self
Converts to this type from the input type.
§impl From<SpatialInteractionController> for IUnknown
impl From<SpatialInteractionController> for IUnknown
§fn from(value: SpatialInteractionController) -> Self
fn from(value: SpatialInteractionController) -> Self
Converts to this type from the input type.
§impl Interface for SpatialInteractionController
impl Interface for SpatialInteractionController
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for SpatialInteractionController
impl PartialEq for SpatialInteractionController
§fn eq(&self, other: &SpatialInteractionController) -> bool
fn eq(&self, other: &SpatialInteractionController) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for SpatialInteractionController
impl Send for SpatialInteractionController
impl StructuralPartialEq for SpatialInteractionController
impl Sync for SpatialInteractionController
Auto Trait Implementations§
impl RefUnwindSafe for SpatialInteractionController
impl Unpin for SpatialInteractionController
impl UnwindSafe for SpatialInteractionController
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more