Struct windows::UI::Input::Spatial::SpatialPointerInteractionSourcePose
pub struct SpatialPointerInteractionSourcePose(/* private fields */);
Implementations§
§impl SpatialPointerInteractionSourcePose
impl SpatialPointerInteractionSourcePose
pub fn Position(&self) -> Result<Vector3>
pub fn ForwardDirection(&self) -> Result<Vector3>
pub fn UpDirection(&self) -> Result<Vector3>
pub fn Orientation(&self) -> Result<Quaternion>
pub fn PositionAccuracy( &self ) -> Result<SpatialInteractionSourcePositionAccuracy>
Trait Implementations§
§impl Clone for SpatialPointerInteractionSourcePose
impl Clone for SpatialPointerInteractionSourcePose
§fn clone(&self) -> SpatialPointerInteractionSourcePose
fn clone(&self) -> SpatialPointerInteractionSourcePose
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl From<&SpatialPointerInteractionSourcePose> for &IInspectable
impl From<&SpatialPointerInteractionSourcePose> for &IInspectable
§fn from(value: &SpatialPointerInteractionSourcePose) -> Self
fn from(value: &SpatialPointerInteractionSourcePose) -> Self
Converts to this type from the input type.
§impl From<&SpatialPointerInteractionSourcePose> for &IUnknown
impl From<&SpatialPointerInteractionSourcePose> for &IUnknown
§fn from(value: &SpatialPointerInteractionSourcePose) -> Self
fn from(value: &SpatialPointerInteractionSourcePose) -> Self
Converts to this type from the input type.
§impl From<SpatialPointerInteractionSourcePose> for IInspectable
impl From<SpatialPointerInteractionSourcePose> for IInspectable
§fn from(value: SpatialPointerInteractionSourcePose) -> Self
fn from(value: SpatialPointerInteractionSourcePose) -> Self
Converts to this type from the input type.
§impl From<SpatialPointerInteractionSourcePose> for IUnknown
impl From<SpatialPointerInteractionSourcePose> for IUnknown
§fn from(value: SpatialPointerInteractionSourcePose) -> Self
fn from(value: SpatialPointerInteractionSourcePose) -> Self
Converts to this type from the input type.
§impl Interface for SpatialPointerInteractionSourcePose
impl Interface for SpatialPointerInteractionSourcePose
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for SpatialPointerInteractionSourcePose
impl PartialEq for SpatialPointerInteractionSourcePose
§fn eq(&self, other: &SpatialPointerInteractionSourcePose) -> bool
fn eq(&self, other: &SpatialPointerInteractionSourcePose) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for SpatialPointerInteractionSourcePose
impl Send for SpatialPointerInteractionSourcePose
impl StructuralPartialEq for SpatialPointerInteractionSourcePose
impl Sync for SpatialPointerInteractionSourcePose
Auto Trait Implementations§
impl RefUnwindSafe for SpatialPointerInteractionSourcePose
impl Unpin for SpatialPointerInteractionSourcePose
impl UnwindSafe for SpatialPointerInteractionSourcePose
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more