Struct windows::UI::Input::CrossSlideThresholds
#[repr(C)]pub struct CrossSlideThresholds {
pub SelectionStart: f32,
pub SpeedBumpStart: f32,
pub SpeedBumpEnd: f32,
pub RearrangeStart: f32,
}
Fields§
§SelectionStart: f32
§SpeedBumpStart: f32
§SpeedBumpEnd: f32
§RearrangeStart: f32
Trait Implementations§
§impl Clone for CrossSlideThresholds
impl Clone for CrossSlideThresholds
§impl Debug for CrossSlideThresholds
impl Debug for CrossSlideThresholds
§impl Default for CrossSlideThresholds
impl Default for CrossSlideThresholds
§impl PartialEq for CrossSlideThresholds
impl PartialEq for CrossSlideThresholds
impl Copy for CrossSlideThresholds
impl Eq for CrossSlideThresholds
Auto Trait Implementations§
impl RefUnwindSafe for CrossSlideThresholds
impl Send for CrossSlideThresholds
impl Sync for CrossSlideThresholds
impl Unpin for CrossSlideThresholds
impl UnwindSafe for CrossSlideThresholds
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more