Struct windows::UI::Input::CrossSlidingState
#[repr(transparent)]pub struct CrossSlidingState(pub i32);
Tuple Fields§
§0: i32
Implementations§
§impl CrossSlidingState
impl CrossSlidingState
pub const Started: Self = _
pub const Dragging: Self = _
pub const Selecting: Self = _
pub const SelectSpeedBumping: Self = _
pub const SpeedBumping: Self = _
pub const Rearranging: Self = _
pub const Completed: Self = _
Trait Implementations§
§impl Clone for CrossSlidingState
impl Clone for CrossSlidingState
§fn clone(&self) -> CrossSlidingState
fn clone(&self) -> CrossSlidingState
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for CrossSlidingState
impl Debug for CrossSlidingState
§impl Default for CrossSlidingState
impl Default for CrossSlidingState
§fn default() -> CrossSlidingState
fn default() -> CrossSlidingState
Returns the “default value” for a type. Read more
§impl PartialEq for CrossSlidingState
impl PartialEq for CrossSlidingState
§fn eq(&self, other: &CrossSlidingState) -> bool
fn eq(&self, other: &CrossSlidingState) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for CrossSlidingState
impl Eq for CrossSlidingState
impl StructuralPartialEq for CrossSlidingState
Auto Trait Implementations§
impl RefUnwindSafe for CrossSlidingState
impl Send for CrossSlidingState
impl Sync for CrossSlidingState
impl Unpin for CrossSlidingState
impl UnwindSafe for CrossSlidingState
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more