Struct windows::UI::Input::ITappedEventArgs_Vtbl
#[repr(C)]pub struct ITappedEventArgs_Vtbl {
pub base__: IInspectable_Vtbl,
pub PointerDeviceType: unsafe extern "system" fn(_: *mut c_void, _: *mut PointerDeviceType) -> HRESULT,
pub Position: unsafe extern "system" fn(_: *mut c_void, _: *mut Point) -> HRESULT,
pub TapCount: unsafe extern "system" fn(_: *mut c_void, _: *mut u32) -> HRESULT,
}
Fields§
§base__: IInspectable_Vtbl
§PointerDeviceType: unsafe extern "system" fn(_: *mut c_void, _: *mut PointerDeviceType) -> HRESULT
§Position: unsafe extern "system" fn(_: *mut c_void, _: *mut Point) -> HRESULT
§TapCount: unsafe extern "system" fn(_: *mut c_void, _: *mut u32) -> HRESULT
Auto Trait Implementations§
impl Freeze for ITappedEventArgs_Vtbl
impl RefUnwindSafe for ITappedEventArgs_Vtbl
impl Send for ITappedEventArgs_Vtbl
impl Sync for ITappedEventArgs_Vtbl
impl Unpin for ITappedEventArgs_Vtbl
impl UnwindSafe for ITappedEventArgs_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more