Struct windows::UI::Input::ManipulationDelta
#[repr(C)]pub struct ManipulationDelta {
pub Translation: Point,
pub Scale: f32,
pub Rotation: f32,
pub Expansion: f32,
}
Fields§
§Translation: Point
§Scale: f32
§Rotation: f32
§Expansion: f32
Trait Implementations§
§impl Clone for ManipulationDelta
impl Clone for ManipulationDelta
§impl Debug for ManipulationDelta
impl Debug for ManipulationDelta
§impl Default for ManipulationDelta
impl Default for ManipulationDelta
§impl PartialEq for ManipulationDelta
impl PartialEq for ManipulationDelta
impl Copy for ManipulationDelta
impl Eq for ManipulationDelta
Auto Trait Implementations§
impl RefUnwindSafe for ManipulationDelta
impl Send for ManipulationDelta
impl Sync for ManipulationDelta
impl Unpin for ManipulationDelta
impl UnwindSafe for ManipulationDelta
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more