Struct windows::UI::StartScreen::TileMixedRealityModel
pub struct TileMixedRealityModel(/* private fields */);
Implementations§
§impl TileMixedRealityModel
impl TileMixedRealityModel
pub fn SetUri<P0>(&self, value: P0) -> Result<()>where
P0: IntoParam<Uri>,
pub fn Uri(&self) -> Result<Uri>
pub fn SetBoundingBox<P0>(&self, value: P0) -> Result<()>where
P0: IntoParam<IReference<SpatialBoundingBox>>,
pub fn BoundingBox(&self) -> Result<IReference<SpatialBoundingBox>>
pub fn SetActivationBehavior( &self, value: TileMixedRealityModelActivationBehavior ) -> Result<()>
pub fn ActivationBehavior( &self ) -> Result<TileMixedRealityModelActivationBehavior>
Trait Implementations§
§impl Clone for TileMixedRealityModel
impl Clone for TileMixedRealityModel
§fn clone(&self) -> TileMixedRealityModel
fn clone(&self) -> TileMixedRealityModel
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for TileMixedRealityModel
impl Debug for TileMixedRealityModel
§impl From<&TileMixedRealityModel> for &IInspectable
impl From<&TileMixedRealityModel> for &IInspectable
§fn from(value: &TileMixedRealityModel) -> Self
fn from(value: &TileMixedRealityModel) -> Self
Converts to this type from the input type.
§impl From<&TileMixedRealityModel> for &IUnknown
impl From<&TileMixedRealityModel> for &IUnknown
§fn from(value: &TileMixedRealityModel) -> Self
fn from(value: &TileMixedRealityModel) -> Self
Converts to this type from the input type.
§impl From<TileMixedRealityModel> for IInspectable
impl From<TileMixedRealityModel> for IInspectable
§fn from(value: TileMixedRealityModel) -> Self
fn from(value: TileMixedRealityModel) -> Self
Converts to this type from the input type.
§impl From<TileMixedRealityModel> for IUnknown
impl From<TileMixedRealityModel> for IUnknown
§fn from(value: TileMixedRealityModel) -> Self
fn from(value: TileMixedRealityModel) -> Self
Converts to this type from the input type.
§impl Interface for TileMixedRealityModel
impl Interface for TileMixedRealityModel
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for TileMixedRealityModel
impl PartialEq for TileMixedRealityModel
§fn eq(&self, other: &TileMixedRealityModel) -> bool
fn eq(&self, other: &TileMixedRealityModel) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for TileMixedRealityModel
impl Send for TileMixedRealityModel
impl StructuralPartialEq for TileMixedRealityModel
impl Sync for TileMixedRealityModel
Auto Trait Implementations§
impl RefUnwindSafe for TileMixedRealityModel
impl Unpin for TileMixedRealityModel
impl UnwindSafe for TileMixedRealityModel
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more