Struct windows::Wdk::Foundation::OBJECT_ATTRIBUTES32
#[repr(C)]pub struct OBJECT_ATTRIBUTES32 {
pub Length: u32,
pub RootDirectory: u32,
pub ObjectName: u32,
pub Attributes: u32,
pub SecurityDescriptor: u32,
pub SecurityQualityOfService: u32,
}
Fields§
§Length: u32
§RootDirectory: u32
§ObjectName: u32
§Attributes: u32
§SecurityDescriptor: u32
§SecurityQualityOfService: u32
Trait Implementations§
§impl Clone for OBJECT_ATTRIBUTES32
impl Clone for OBJECT_ATTRIBUTES32
§impl Debug for OBJECT_ATTRIBUTES32
impl Debug for OBJECT_ATTRIBUTES32
§impl Default for OBJECT_ATTRIBUTES32
impl Default for OBJECT_ATTRIBUTES32
§impl PartialEq for OBJECT_ATTRIBUTES32
impl PartialEq for OBJECT_ATTRIBUTES32
impl Copy for OBJECT_ATTRIBUTES32
impl Eq for OBJECT_ATTRIBUTES32
Auto Trait Implementations§
impl Freeze for OBJECT_ATTRIBUTES32
impl RefUnwindSafe for OBJECT_ATTRIBUTES32
impl Send for OBJECT_ATTRIBUTES32
impl Sync for OBJECT_ATTRIBUTES32
impl Unpin for OBJECT_ATTRIBUTES32
impl UnwindSafe for OBJECT_ATTRIBUTES32
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more