Struct windows::Wdk::Foundation::PDEVICE_HANDLER_OBJECT
#[repr(transparent)]pub struct PDEVICE_HANDLER_OBJECT(pub isize);
Tuple Fields§
§0: isize
Trait Implementations§
§impl Clone for PDEVICE_HANDLER_OBJECT
impl Clone for PDEVICE_HANDLER_OBJECT
§impl Debug for PDEVICE_HANDLER_OBJECT
impl Debug for PDEVICE_HANDLER_OBJECT
§impl Default for PDEVICE_HANDLER_OBJECT
impl Default for PDEVICE_HANDLER_OBJECT
§impl PartialEq for PDEVICE_HANDLER_OBJECT
impl PartialEq for PDEVICE_HANDLER_OBJECT
§fn eq(&self, other: &PDEVICE_HANDLER_OBJECT) -> bool
fn eq(&self, other: &PDEVICE_HANDLER_OBJECT) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for PDEVICE_HANDLER_OBJECT
impl Eq for PDEVICE_HANDLER_OBJECT
impl StructuralPartialEq for PDEVICE_HANDLER_OBJECT
Auto Trait Implementations§
impl Freeze for PDEVICE_HANDLER_OBJECT
impl RefUnwindSafe for PDEVICE_HANDLER_OBJECT
impl Send for PDEVICE_HANDLER_OBJECT
impl Sync for PDEVICE_HANDLER_OBJECT
impl Unpin for PDEVICE_HANDLER_OBJECT
impl UnwindSafe for PDEVICE_HANDLER_OBJECT
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more