Struct windows::Wdk::Foundation::POBJECT_TYPE
#[repr(transparent)]pub struct POBJECT_TYPE(pub isize);
Tuple Fields§
§0: isize
Trait Implementations§
§impl Clone for POBJECT_TYPE
impl Clone for POBJECT_TYPE
§impl Debug for POBJECT_TYPE
impl Debug for POBJECT_TYPE
§impl Default for POBJECT_TYPE
impl Default for POBJECT_TYPE
§impl PartialEq for POBJECT_TYPE
impl PartialEq for POBJECT_TYPE
§fn eq(&self, other: &POBJECT_TYPE) -> bool
fn eq(&self, other: &POBJECT_TYPE) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for POBJECT_TYPE
impl Eq for POBJECT_TYPE
impl StructuralPartialEq for POBJECT_TYPE
Auto Trait Implementations§
impl Freeze for POBJECT_TYPE
impl RefUnwindSafe for POBJECT_TYPE
impl Send for POBJECT_TYPE
impl Sync for POBJECT_TYPE
impl Unpin for POBJECT_TYPE
impl UnwindSafe for POBJECT_TYPE
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more