Struct D3DKMT_GET_PTE
#[repr(C)]pub struct D3DKMT_GET_PTE {
pub PhysicalAdapterIndex: u32,
pub PageTableLevel: u32,
pub PageTableIndex: [u32; 6],
pub b64KBPte: bool,
pub NumPtes: u32,
pub Pte: [DXGK_PTE; 64],
pub NumValidEntries: u32,
}Fields§
§PhysicalAdapterIndex: u32§PageTableLevel: u32§PageTableIndex: [u32; 6]§b64KBPte: bool§NumPtes: u32§Pte: [DXGK_PTE; 64]§NumValidEntries: u32Trait Implementations§
§impl Clone for D3DKMT_GET_PTE
impl Clone for D3DKMT_GET_PTE
§fn clone(&self) -> D3DKMT_GET_PTE
fn clone(&self) -> D3DKMT_GET_PTE
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Default for D3DKMT_GET_PTE
impl Default for D3DKMT_GET_PTE
impl Copy for D3DKMT_GET_PTE
Auto Trait Implementations§
impl Freeze for D3DKMT_GET_PTE
impl RefUnwindSafe for D3DKMT_GET_PTE
impl Send for D3DKMT_GET_PTE
impl Sync for D3DKMT_GET_PTE
impl Unpin for D3DKMT_GET_PTE
impl UnwindSafe for D3DKMT_GET_PTE
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more