Struct windows::Win32::AI::MachineLearning::DirectML::DML_BUFFER_BINDING
#[repr(C)]pub struct DML_BUFFER_BINDING {
pub Buffer: ManuallyDrop<Option<ID3D12Resource>>,
pub Offset: u64,
pub SizeInBytes: u64,
}
Fields§
§Buffer: ManuallyDrop<Option<ID3D12Resource>>
§Offset: u64
§SizeInBytes: u64
Trait Implementations§
§impl Clone for DML_BUFFER_BINDING
impl Clone for DML_BUFFER_BINDING
§impl Debug for DML_BUFFER_BINDING
impl Debug for DML_BUFFER_BINDING
§impl Default for DML_BUFFER_BINDING
impl Default for DML_BUFFER_BINDING
§impl PartialEq for DML_BUFFER_BINDING
impl PartialEq for DML_BUFFER_BINDING
§fn eq(&self, other: &DML_BUFFER_BINDING) -> bool
fn eq(&self, other: &DML_BUFFER_BINDING) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for DML_BUFFER_BINDING
impl StructuralPartialEq for DML_BUFFER_BINDING
Auto Trait Implementations§
impl Freeze for DML_BUFFER_BINDING
impl RefUnwindSafe for DML_BUFFER_BINDING
impl Send for DML_BUFFER_BINDING
impl Sync for DML_BUFFER_BINDING
impl Unpin for DML_BUFFER_BINDING
impl UnwindSafe for DML_BUFFER_BINDING
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)