Struct windows::Win32::Devices::Display::BRIGHTNESS_LEVEL
#[repr(C)]pub struct BRIGHTNESS_LEVEL {
pub Count: u8,
pub Level: [u8; 103],
}
Fields§
§Count: u8
§Level: [u8; 103]
Trait Implementations§
§impl Clone for BRIGHTNESS_LEVEL
impl Clone for BRIGHTNESS_LEVEL
§impl Debug for BRIGHTNESS_LEVEL
impl Debug for BRIGHTNESS_LEVEL
§impl Default for BRIGHTNESS_LEVEL
impl Default for BRIGHTNESS_LEVEL
§impl PartialEq for BRIGHTNESS_LEVEL
impl PartialEq for BRIGHTNESS_LEVEL
impl Copy for BRIGHTNESS_LEVEL
impl Eq for BRIGHTNESS_LEVEL
Auto Trait Implementations§
impl RefUnwindSafe for BRIGHTNESS_LEVEL
impl Send for BRIGHTNESS_LEVEL
impl Sync for BRIGHTNESS_LEVEL
impl Unpin for BRIGHTNESS_LEVEL
impl UnwindSafe for BRIGHTNESS_LEVEL
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more