Struct windows::Win32::Devices::Display::VIDEO_POWER_MANAGEMENT
#[repr(C)]pub struct VIDEO_POWER_MANAGEMENT {
pub Length: u32,
pub DPMSVersion: u32,
pub PowerState: u32,
}
Fields§
§Length: u32
§DPMSVersion: u32
§PowerState: u32
Trait Implementations§
§impl Clone for VIDEO_POWER_MANAGEMENT
impl Clone for VIDEO_POWER_MANAGEMENT
§impl Debug for VIDEO_POWER_MANAGEMENT
impl Debug for VIDEO_POWER_MANAGEMENT
§impl Default for VIDEO_POWER_MANAGEMENT
impl Default for VIDEO_POWER_MANAGEMENT
§impl PartialEq for VIDEO_POWER_MANAGEMENT
impl PartialEq for VIDEO_POWER_MANAGEMENT
impl Copy for VIDEO_POWER_MANAGEMENT
impl Eq for VIDEO_POWER_MANAGEMENT
Auto Trait Implementations§
impl RefUnwindSafe for VIDEO_POWER_MANAGEMENT
impl Send for VIDEO_POWER_MANAGEMENT
impl Sync for VIDEO_POWER_MANAGEMENT
impl Unpin for VIDEO_POWER_MANAGEMENT
impl UnwindSafe for VIDEO_POWER_MANAGEMENT
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more