Struct windows::Win32::Devices::Geolocation::IDefaultLocation_Vtbl
#[repr(C)]pub struct IDefaultLocation_Vtbl {
pub base__: IUnknown_Vtbl,
pub SetReport: unsafe extern "system" fn(_: *mut c_void, _: *const GUID, _: *mut c_void) -> HRESULT,
pub GetReport: unsafe extern "system" fn(_: *mut c_void, _: *const GUID, _: *mut *mut c_void) -> HRESULT,
}
Fields§
§base__: IUnknown_Vtbl
§SetReport: unsafe extern "system" fn(_: *mut c_void, _: *const GUID, _: *mut c_void) -> HRESULT
§GetReport: unsafe extern "system" fn(_: *mut c_void, _: *const GUID, _: *mut *mut c_void) -> HRESULT
Implementations§
§impl IDefaultLocation_Vtbl
impl IDefaultLocation_Vtbl
pub const fn new<Identity, const OFFSET: isize>() -> IDefaultLocation_Vtblwhere
Identity: IDefaultLocation_Impl + IUnknownImpl,
pub fn matches(iid: &GUID) -> bool
Auto Trait Implementations§
impl Freeze for IDefaultLocation_Vtbl
impl RefUnwindSafe for IDefaultLocation_Vtbl
impl Send for IDefaultLocation_Vtbl
impl Sync for IDefaultLocation_Vtbl
impl Unpin for IDefaultLocation_Vtbl
impl UnwindSafe for IDefaultLocation_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more