Struct windows::Win32::Devices::HumanInterfaceDevice::DICOLORSET
#[repr(C)]pub struct DICOLORSET {
pub dwSize: u32,
pub cTextFore: u32,
pub cTextHighlight: u32,
pub cCalloutLine: u32,
pub cCalloutHighlight: u32,
pub cBorder: u32,
pub cControlFill: u32,
pub cHighlightFill: u32,
pub cAreaFill: u32,
}
Fields§
§dwSize: u32
§cTextFore: u32
§cTextHighlight: u32
§cCalloutLine: u32
§cCalloutHighlight: u32
§cBorder: u32
§cControlFill: u32
§cHighlightFill: u32
§cAreaFill: u32
Trait Implementations§
§impl Clone for DICOLORSET
impl Clone for DICOLORSET
§impl Debug for DICOLORSET
impl Debug for DICOLORSET
§impl PartialEq for DICOLORSET
impl PartialEq for DICOLORSET
impl Copy for DICOLORSET
impl Eq for DICOLORSET
Auto Trait Implementations§
impl RefUnwindSafe for DICOLORSET
impl Send for DICOLORSET
impl Sync for DICOLORSET
impl Unpin for DICOLORSET
impl UnwindSafe for DICOLORSET
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more