Struct windows::Win32::Devices::HumanInterfaceDevice::DIDEVICEIMAGEINFOA
#[repr(C)]pub struct DIDEVICEIMAGEINFOA {
pub tszImagePath: [i8; 260],
pub dwFlags: u32,
pub dwViewID: u32,
pub rcOverlay: RECT,
pub dwObjID: u32,
pub dwcValidPts: u32,
pub rgptCalloutLine: [POINT; 5],
pub rcCalloutRect: RECT,
pub dwTextAlign: u32,
}
Fields§
§tszImagePath: [i8; 260]
§dwFlags: u32
§dwViewID: u32
§rcOverlay: RECT
§dwObjID: u32
§dwcValidPts: u32
§rgptCalloutLine: [POINT; 5]
§rcCalloutRect: RECT
§dwTextAlign: u32
Trait Implementations§
§impl Clone for DIDEVICEIMAGEINFOA
impl Clone for DIDEVICEIMAGEINFOA
§impl Debug for DIDEVICEIMAGEINFOA
impl Debug for DIDEVICEIMAGEINFOA
§impl Default for DIDEVICEIMAGEINFOA
impl Default for DIDEVICEIMAGEINFOA
§impl PartialEq for DIDEVICEIMAGEINFOA
impl PartialEq for DIDEVICEIMAGEINFOA
impl Copy for DIDEVICEIMAGEINFOA
impl Eq for DIDEVICEIMAGEINFOA
Auto Trait Implementations§
impl RefUnwindSafe for DIDEVICEIMAGEINFOA
impl Send for DIDEVICEIMAGEINFOA
impl Sync for DIDEVICEIMAGEINFOA
impl Unpin for DIDEVICEIMAGEINFOA
impl UnwindSafe for DIDEVICEIMAGEINFOA
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more