Struct windows::Win32::Devices::HumanInterfaceDevice::DIDEVICEIMAGEINFOW
#[repr(C)]pub struct DIDEVICEIMAGEINFOW {
pub tszImagePath: [u16; 260],
pub dwFlags: u32,
pub dwViewID: u32,
pub rcOverlay: RECT,
pub dwObjID: u32,
pub dwcValidPts: u32,
pub rgptCalloutLine: [POINT; 5],
pub rcCalloutRect: RECT,
pub dwTextAlign: u32,
}
Fields§
§tszImagePath: [u16; 260]
§dwFlags: u32
§dwViewID: u32
§rcOverlay: RECT
§dwObjID: u32
§dwcValidPts: u32
§rgptCalloutLine: [POINT; 5]
§rcCalloutRect: RECT
§dwTextAlign: u32
Trait Implementations§
§impl Clone for DIDEVICEIMAGEINFOW
impl Clone for DIDEVICEIMAGEINFOW
§impl Debug for DIDEVICEIMAGEINFOW
impl Debug for DIDEVICEIMAGEINFOW
§impl Default for DIDEVICEIMAGEINFOW
impl Default for DIDEVICEIMAGEINFOW
§impl PartialEq for DIDEVICEIMAGEINFOW
impl PartialEq for DIDEVICEIMAGEINFOW
impl Copy for DIDEVICEIMAGEINFOW
impl Eq for DIDEVICEIMAGEINFOW
Auto Trait Implementations§
impl RefUnwindSafe for DIDEVICEIMAGEINFOW
impl Send for DIDEVICEIMAGEINFOW
impl Sync for DIDEVICEIMAGEINFOW
impl Unpin for DIDEVICEIMAGEINFOW
impl UnwindSafe for DIDEVICEIMAGEINFOW
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more