Struct windows::Win32::Devices::HumanInterfaceDevice::DIDEVICESTATE
#[repr(C)]pub struct DIDEVICESTATE {
pub dwSize: u32,
pub dwState: u32,
pub dwLoad: u32,
}
Fields§
§dwSize: u32
§dwState: u32
§dwLoad: u32
Trait Implementations§
§impl Clone for DIDEVICESTATE
impl Clone for DIDEVICESTATE
§impl Debug for DIDEVICESTATE
impl Debug for DIDEVICESTATE
§impl Default for DIDEVICESTATE
impl Default for DIDEVICESTATE
§impl PartialEq for DIDEVICESTATE
impl PartialEq for DIDEVICESTATE
impl Copy for DIDEVICESTATE
impl Eq for DIDEVICESTATE
Auto Trait Implementations§
impl RefUnwindSafe for DIDEVICESTATE
impl Send for DIDEVICESTATE
impl Sync for DIDEVICESTATE
impl Unpin for DIDEVICESTATE
impl UnwindSafe for DIDEVICESTATE
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more