Struct windows::Win32::Devices::HumanInterfaceDevice::DIFILEEFFECT
#[repr(C)]pub struct DIFILEEFFECT {
pub dwSize: u32,
pub GuidEffect: GUID,
pub lpDiEffect: *mut DIEFFECT,
pub szFriendlyName: [i8; 260],
}
Fields§
§dwSize: u32
§GuidEffect: GUID
§lpDiEffect: *mut DIEFFECT
§szFriendlyName: [i8; 260]
Trait Implementations§
§impl Clone for DIFILEEFFECT
impl Clone for DIFILEEFFECT
§impl Debug for DIFILEEFFECT
impl Debug for DIFILEEFFECT
§impl Default for DIFILEEFFECT
impl Default for DIFILEEFFECT
§impl PartialEq for DIFILEEFFECT
impl PartialEq for DIFILEEFFECT
impl Copy for DIFILEEFFECT
impl Eq for DIFILEEFFECT
Auto Trait Implementations§
impl RefUnwindSafe for DIFILEEFFECT
impl !Send for DIFILEEFFECT
impl !Sync for DIFILEEFFECT
impl Unpin for DIFILEEFFECT
impl UnwindSafe for DIFILEEFFECT
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more