Struct windows::Win32::Devices::HumanInterfaceDevice::DIJOYCONFIG
#[repr(C)]pub struct DIJOYCONFIG {
pub dwSize: u32,
pub guidInstance: GUID,
pub hwc: JOYREGHWCONFIG,
pub dwGain: u32,
pub wszType: [u16; 256],
pub wszCallout: [u16; 256],
pub guidGameport: GUID,
}
Fields§
§dwSize: u32
§guidInstance: GUID
§hwc: JOYREGHWCONFIG
§dwGain: u32
§wszType: [u16; 256]
§wszCallout: [u16; 256]
§guidGameport: GUID
Trait Implementations§
§impl Clone for DIJOYCONFIG
impl Clone for DIJOYCONFIG
§impl Debug for DIJOYCONFIG
impl Debug for DIJOYCONFIG
§impl PartialEq for DIJOYCONFIG
impl PartialEq for DIJOYCONFIG
impl Copy for DIJOYCONFIG
impl Eq for DIJOYCONFIG
Auto Trait Implementations§
impl RefUnwindSafe for DIJOYCONFIG
impl Send for DIJOYCONFIG
impl Sync for DIJOYCONFIG
impl Unpin for DIJOYCONFIG
impl UnwindSafe for DIJOYCONFIG
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more