Struct windows::Win32::Devices::HumanInterfaceDevice::DIJOYSTATE
#[repr(C)]pub struct DIJOYSTATE {
pub lX: i32,
pub lY: i32,
pub lZ: i32,
pub lRx: i32,
pub lRy: i32,
pub lRz: i32,
pub rglSlider: [i32; 2],
pub rgdwPOV: [u32; 4],
pub rgbButtons: [u8; 32],
}
Fields§
§lX: i32
§lY: i32
§lZ: i32
§lRx: i32
§lRy: i32
§lRz: i32
§rglSlider: [i32; 2]
§rgdwPOV: [u32; 4]
§rgbButtons: [u8; 32]
Trait Implementations§
§impl Clone for DIJOYSTATE
impl Clone for DIJOYSTATE
§impl Debug for DIJOYSTATE
impl Debug for DIJOYSTATE
§impl PartialEq for DIJOYSTATE
impl PartialEq for DIJOYSTATE
impl Copy for DIJOYSTATE
impl Eq for DIJOYSTATE
Auto Trait Implementations§
impl RefUnwindSafe for DIJOYSTATE
impl Send for DIJOYSTATE
impl Sync for DIJOYSTATE
impl Unpin for DIJOYSTATE
impl UnwindSafe for DIJOYSTATE
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more