Struct windows::Win32::Devices::HumanInterfaceDevice::DIJOYSTATE2
#[repr(C)]pub struct DIJOYSTATE2 {Show 30 fields
pub lX: i32,
pub lY: i32,
pub lZ: i32,
pub lRx: i32,
pub lRy: i32,
pub lRz: i32,
pub rglSlider: [i32; 2],
pub rgdwPOV: [u32; 4],
pub rgbButtons: [u8; 128],
pub lVX: i32,
pub lVY: i32,
pub lVZ: i32,
pub lVRx: i32,
pub lVRy: i32,
pub lVRz: i32,
pub rglVSlider: [i32; 2],
pub lAX: i32,
pub lAY: i32,
pub lAZ: i32,
pub lARx: i32,
pub lARy: i32,
pub lARz: i32,
pub rglASlider: [i32; 2],
pub lFX: i32,
pub lFY: i32,
pub lFZ: i32,
pub lFRx: i32,
pub lFRy: i32,
pub lFRz: i32,
pub rglFSlider: [i32; 2],
}
Fields§
§lX: i32
§lY: i32
§lZ: i32
§lRx: i32
§lRy: i32
§lRz: i32
§rglSlider: [i32; 2]
§rgdwPOV: [u32; 4]
§rgbButtons: [u8; 128]
§lVX: i32
§lVY: i32
§lVZ: i32
§lVRx: i32
§lVRy: i32
§lVRz: i32
§rglVSlider: [i32; 2]
§lAX: i32
§lAY: i32
§lAZ: i32
§lARx: i32
§lARy: i32
§lARz: i32
§rglASlider: [i32; 2]
§lFX: i32
§lFY: i32
§lFZ: i32
§lFRx: i32
§lFRy: i32
§lFRz: i32
§rglFSlider: [i32; 2]
Trait Implementations§
§impl Clone for DIJOYSTATE2
impl Clone for DIJOYSTATE2
§impl Debug for DIJOYSTATE2
impl Debug for DIJOYSTATE2
§impl PartialEq for DIJOYSTATE2
impl PartialEq for DIJOYSTATE2
impl Copy for DIJOYSTATE2
impl Eq for DIJOYSTATE2
Auto Trait Implementations§
impl RefUnwindSafe for DIJOYSTATE2
impl Send for DIJOYSTATE2
impl Sync for DIJOYSTATE2
impl Unpin for DIJOYSTATE2
impl UnwindSafe for DIJOYSTATE2
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more