Struct windows::Win32::Devices::HumanInterfaceDevice::DIOBJECTATTRIBUTES
#[repr(C)]pub struct DIOBJECTATTRIBUTES {
pub dwFlags: u32,
pub wUsagePage: u16,
pub wUsage: u16,
}
Fields§
§dwFlags: u32
§wUsagePage: u16
§wUsage: u16
Trait Implementations§
§impl Clone for DIOBJECTATTRIBUTES
impl Clone for DIOBJECTATTRIBUTES
§impl Debug for DIOBJECTATTRIBUTES
impl Debug for DIOBJECTATTRIBUTES
§impl Default for DIOBJECTATTRIBUTES
impl Default for DIOBJECTATTRIBUTES
§impl PartialEq for DIOBJECTATTRIBUTES
impl PartialEq for DIOBJECTATTRIBUTES
impl Copy for DIOBJECTATTRIBUTES
impl Eq for DIOBJECTATTRIBUTES
Auto Trait Implementations§
impl RefUnwindSafe for DIOBJECTATTRIBUTES
impl Send for DIOBJECTATTRIBUTES
impl Sync for DIOBJECTATTRIBUTES
impl Unpin for DIOBJECTATTRIBUTES
impl UnwindSafe for DIOBJECTATTRIBUTES
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more