Struct windows::Win32::Devices::HumanInterfaceDevice::DIOBJECTCALIBRATION
#[repr(C)]pub struct DIOBJECTCALIBRATION {
pub lMin: i32,
pub lCenter: i32,
pub lMax: i32,
}
Fields§
§lMin: i32
§lCenter: i32
§lMax: i32
Trait Implementations§
§impl Clone for DIOBJECTCALIBRATION
impl Clone for DIOBJECTCALIBRATION
§impl Debug for DIOBJECTCALIBRATION
impl Debug for DIOBJECTCALIBRATION
§impl Default for DIOBJECTCALIBRATION
impl Default for DIOBJECTCALIBRATION
§impl PartialEq for DIOBJECTCALIBRATION
impl PartialEq for DIOBJECTCALIBRATION
impl Copy for DIOBJECTCALIBRATION
impl Eq for DIOBJECTCALIBRATION
Auto Trait Implementations§
impl RefUnwindSafe for DIOBJECTCALIBRATION
impl Send for DIOBJECTCALIBRATION
impl Sync for DIOBJECTCALIBRATION
impl Unpin for DIOBJECTCALIBRATION
impl UnwindSafe for DIOBJECTCALIBRATION
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more