Struct windows::Win32::Devices::HumanInterfaceDevice::DIOBJECTDATAFORMAT
#[repr(C)]pub struct DIOBJECTDATAFORMAT {
pub pguid: *const GUID,
pub dwOfs: u32,
pub dwType: u32,
pub dwFlags: u32,
}
Fields§
§pguid: *const GUID
§dwOfs: u32
§dwType: u32
§dwFlags: u32
Trait Implementations§
§impl Clone for DIOBJECTDATAFORMAT
impl Clone for DIOBJECTDATAFORMAT
§impl Debug for DIOBJECTDATAFORMAT
impl Debug for DIOBJECTDATAFORMAT
§impl Default for DIOBJECTDATAFORMAT
impl Default for DIOBJECTDATAFORMAT
§impl PartialEq for DIOBJECTDATAFORMAT
impl PartialEq for DIOBJECTDATAFORMAT
impl Copy for DIOBJECTDATAFORMAT
impl Eq for DIOBJECTDATAFORMAT
Auto Trait Implementations§
impl RefUnwindSafe for DIOBJECTDATAFORMAT
impl !Send for DIOBJECTDATAFORMAT
impl !Sync for DIOBJECTDATAFORMAT
impl Unpin for DIOBJECTDATAFORMAT
impl UnwindSafe for DIOBJECTDATAFORMAT
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more