Struct windows::Win32::Devices::HumanInterfaceDevice::KEYBOARD_ID
#[repr(C)]pub struct KEYBOARD_ID {
pub Type: u8,
pub Subtype: u8,
}
Fields§
§Type: u8
§Subtype: u8
Trait Implementations§
§impl Clone for KEYBOARD_ID
impl Clone for KEYBOARD_ID
§impl Debug for KEYBOARD_ID
impl Debug for KEYBOARD_ID
§impl PartialEq for KEYBOARD_ID
impl PartialEq for KEYBOARD_ID
impl Copy for KEYBOARD_ID
impl Eq for KEYBOARD_ID
Auto Trait Implementations§
impl RefUnwindSafe for KEYBOARD_ID
impl Send for KEYBOARD_ID
impl Sync for KEYBOARD_ID
impl Unpin for KEYBOARD_ID
impl UnwindSafe for KEYBOARD_ID
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more