Struct windows::Win32::Devices::Usb::USBUSER_CONTROLLER_UNICODE_NAME
#[repr(C, packed(1))]pub struct USBUSER_CONTROLLER_UNICODE_NAME {
pub Header: USBUSER_REQUEST_HEADER,
pub UnicodeName: USB_UNICODE_NAME,
}
Fields§
§Header: USBUSER_REQUEST_HEADER
§UnicodeName: USB_UNICODE_NAME
Trait Implementations§
§impl Clone for USBUSER_CONTROLLER_UNICODE_NAME
impl Clone for USBUSER_CONTROLLER_UNICODE_NAME
§impl Default for USBUSER_CONTROLLER_UNICODE_NAME
impl Default for USBUSER_CONTROLLER_UNICODE_NAME
impl Copy for USBUSER_CONTROLLER_UNICODE_NAME
Auto Trait Implementations§
impl RefUnwindSafe for USBUSER_CONTROLLER_UNICODE_NAME
impl Send for USBUSER_CONTROLLER_UNICODE_NAME
impl Sync for USBUSER_CONTROLLER_UNICODE_NAME
impl Unpin for USBUSER_CONTROLLER_UNICODE_NAME
impl UnwindSafe for USBUSER_CONTROLLER_UNICODE_NAME
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more