Struct windows::Win32::Gaming::IGameExplorer
pub struct IGameExplorer(/* private fields */);
Implementations§
§impl IGameExplorer
impl IGameExplorer
pub unsafe fn AddGame<P0, P1>( &self, bstrgdfbinarypath: P0, bstrgameinstalldirectory: P1, installscope: GAME_INSTALL_SCOPE, pguidinstanceid: *mut GUID ) -> Result<()>
pub unsafe fn RemoveGame(&self, guidinstanceid: GUID) -> Result<()>
pub unsafe fn UpdateGame(&self, guidinstanceid: GUID) -> Result<()>
pub unsafe fn VerifyAccess<P0>(&self, bstrgdfbinarypath: P0) -> Result<BOOL>where
P0: IntoParam<BSTR>,
Trait Implementations§
§impl Clone for IGameExplorer
impl Clone for IGameExplorer
§fn clone(&self) -> IGameExplorer
fn clone(&self) -> IGameExplorer
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for IGameExplorer
impl Debug for IGameExplorer
§impl From<&IGameExplorer> for &IUnknown
impl From<&IGameExplorer> for &IUnknown
§fn from(value: &IGameExplorer) -> Self
fn from(value: &IGameExplorer) -> Self
Converts to this type from the input type.
§impl From<IGameExplorer> for IUnknown
impl From<IGameExplorer> for IUnknown
§fn from(value: IGameExplorer) -> Self
fn from(value: IGameExplorer) -> Self
Converts to this type from the input type.
§impl Interface for IGameExplorer
impl Interface for IGameExplorer
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for IGameExplorer
impl PartialEq for IGameExplorer
§fn eq(&self, other: &IGameExplorer) -> bool
fn eq(&self, other: &IGameExplorer) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for IGameExplorer
impl StructuralPartialEq for IGameExplorer
Auto Trait Implementations§
impl RefUnwindSafe for IGameExplorer
impl !Send for IGameExplorer
impl !Sync for IGameExplorer
impl Unpin for IGameExplorer
impl UnwindSafe for IGameExplorer
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more