Struct windows::Win32::Gaming::IGameExplorer2
pub struct IGameExplorer2(/* private fields */);
Implementations§
§impl IGameExplorer2
impl IGameExplorer2
pub unsafe fn InstallGame<P0, P1>( &self, binarygdfpath: P0, installdirectory: P1, installscope: GAME_INSTALL_SCOPE ) -> Result<()>
pub unsafe fn UninstallGame<P0>(&self, binarygdfpath: P0) -> Result<()>where
P0: IntoParam<PCWSTR>,
pub unsafe fn CheckAccess<P0>(&self, binarygdfpath: P0) -> Result<BOOL>where
P0: IntoParam<PCWSTR>,
Trait Implementations§
§impl Clone for IGameExplorer2
impl Clone for IGameExplorer2
§fn clone(&self) -> IGameExplorer2
fn clone(&self) -> IGameExplorer2
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for IGameExplorer2
impl Debug for IGameExplorer2
§impl From<&IGameExplorer2> for &IUnknown
impl From<&IGameExplorer2> for &IUnknown
§fn from(value: &IGameExplorer2) -> Self
fn from(value: &IGameExplorer2) -> Self
Converts to this type from the input type.
§impl From<IGameExplorer2> for IUnknown
impl From<IGameExplorer2> for IUnknown
§fn from(value: IGameExplorer2) -> Self
fn from(value: IGameExplorer2) -> Self
Converts to this type from the input type.
§impl Interface for IGameExplorer2
impl Interface for IGameExplorer2
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for IGameExplorer2
impl PartialEq for IGameExplorer2
§fn eq(&self, other: &IGameExplorer2) -> bool
fn eq(&self, other: &IGameExplorer2) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for IGameExplorer2
impl StructuralPartialEq for IGameExplorer2
Auto Trait Implementations§
impl RefUnwindSafe for IGameExplorer2
impl !Send for IGameExplorer2
impl !Sync for IGameExplorer2
impl Unpin for IGameExplorer2
impl UnwindSafe for IGameExplorer2
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more