Struct IGameExplorer2_Vtbl
#[repr(C)]pub struct IGameExplorer2_Vtbl {
pub base__: IUnknown_Vtbl,
pub InstallGame: unsafe extern "system" fn(_: *mut c_void, _: PCWSTR, _: PCWSTR, _: GAME_INSTALL_SCOPE) -> HRESULT,
pub UninstallGame: unsafe extern "system" fn(_: *mut c_void, _: PCWSTR) -> HRESULT,
pub CheckAccess: unsafe extern "system" fn(_: *mut c_void, _: PCWSTR, _: *mut BOOL) -> HRESULT,
}
Fields§
§base__: IUnknown_Vtbl
§InstallGame: unsafe extern "system" fn(_: *mut c_void, _: PCWSTR, _: PCWSTR, _: GAME_INSTALL_SCOPE) -> HRESULT
§UninstallGame: unsafe extern "system" fn(_: *mut c_void, _: PCWSTR) -> HRESULT
§CheckAccess: unsafe extern "system" fn(_: *mut c_void, _: PCWSTR, _: *mut BOOL) -> HRESULT
Implementations§
§impl IGameExplorer2_Vtbl
impl IGameExplorer2_Vtbl
pub const fn new<Identity: IGameExplorer2_Impl, const OFFSET: isize>() -> Self
pub fn matches(iid: &GUID) -> bool
Auto Trait Implementations§
impl Freeze for IGameExplorer2_Vtbl
impl RefUnwindSafe for IGameExplorer2_Vtbl
impl Send for IGameExplorer2_Vtbl
impl Sync for IGameExplorer2_Vtbl
impl Unpin for IGameExplorer2_Vtbl
impl UnwindSafe for IGameExplorer2_Vtbl
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more